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FPSC Classic Product Chat / enemies attack other enemies

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riccetts
15
Years of Service
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Joined: 14th Oct 2010
Location:
Posted: 14th Jun 2012 03:34
I am trying to get my zombies to attack one another is this possible?
Flatlander
FPSC Tool Maker
19
Years of Service
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Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 14th Jun 2012 04:05
I don't think so. At least they must be friendly to the player and you will then use Dark AI. All designated friendlies to the player will attack all designated enemies of the player.

"A programmer is just a tool which converts caffeine into code . . . reminds me….. if I had one more brain cell, I could have a synapse! woo hoo, Sparky!

~I'm the Terry of the Flatlands.
riccetts
15
Years of Service
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Joined: 14th Oct 2010
Location:
Posted: 14th Jun 2012 07:33
ok thanks anyway
Errant AI
19
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Joined: 24th Aug 2006
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Posted: 14th Jun 2012 13:28
It's possible to have them fight each other and the player as well (or ignore the player) with DAI. The faction/team system is pretty robust. Not sure if there is a cap on number of AI teams or not. I know you can have at least 6 teams.
Flatlander
FPSC Tool Maker
19
Years of Service
User Offline
Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 14th Jun 2012 17:31 Edited at: 14th Jun 2012 17:33
That's cool, Errant AI, I have not used Dark AI except for one test I did for performance. It was cool. I used an unarmed friendly and an armed enemy. It was shooting at me and the unarmed friendly went running, yes, running to to the enemy and started punching her out (the friendly was a female as well). Of course she couldn't last because the enemy had a weapon. When I saw my partner lying dead under the water, I actually almost cried. This was all using the default AIs. That was impressive. So, imagine what custom scripting could do.

"A programmer is just a tool which converts caffeine into code . . . reminds me….. if I had one more brain cell, I could have a synapse! woo hoo, Sparky!

~I'm the Terry of the Flatlands.

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