Hi all.
I wasn't sure where to put this, its not really a work in progress being that its not a serious full game attempt. Its more me proving to myself what i can do with dark basic pro. so I put it here.
I've been working on various studies covering various aspects of game design for about a year now. I have lots of individual things that look cool(to me) but very few of them come together into what would resemble a "game".
so I put together a this little level in an attempt to recreate the basic elements of a first person shooter(Challenging myself to put up or shut up).
it covers elements like
-sliding and basic collision
-animation and sound triggering and sequencing
-basic ai
-simple lighting/darkness
-particle system
-sprite overlays(both screen and 3d surfaces)
-basic game data(player and monster lifecounters)
for the record - this uses EAI's chainsaw model and sounds and tgc's free mutant monster. royalty free wall textures from cg textures.
I do want to add more elements to this and improve all elements. this is where it is at the moment and I was chuffed with how its coming along and thought i'd share.
Sometimes I like to use words out of contents