i try to make the weapone gravity gun but it doesnt work plz help
GUN Settings
damage = 0
damagetype = 1
range = 60
noscorch = 1
gravitygun =5000
gravitystrength =5000
;GUN Visuals
textured =
effect = effectbank\BumpCubeReflectAlpha\BumpCubeReflectAlpha.fx
transparency =
weapontype = 0
;GUN Sounds
sound1 =
sound2 = fire.wav
sound3 =
sound4 = retrieve.wav
;HUD muzzleflash position
horiz = 0
vert = 0
forward = -2
;HUD animation frames list
keyframe ratio = 1
select = 5,10
idle = 11,29
move = 31,62
;right punch
start fire = 64,67
end fire = 68,73
;left cross
start fire 2 = 75,77
end fire 2 = 78,84
;right uppercut
start fire 3 = 86,89
end fire 3 = 90,95
putaway = 131,136
;HUD sound frames list
soundframes = 8
sframe0 = 5,4
sframe1 = 64,2
sframe2 = 75,2
sframe3 = 86,2
sframe4 = 264,2
sframe5 = 275,2
sframe6 = 286,2
sframe7 = 205,4
;AirMod 117 Settings -------------------------------------------------
soundstrength = 5
runy = -2
simplezoomspeed = 7
gunlagspeed = 14
gunlagxmax = 10
gunlagymax = 10
recoily = 20
recoilyreturn = 99
recoilx = 20
recoilxreturn = 99
disablemovespeedmod=1
;simple block animation
block = 96,117
;PlysMod Settings -----------------------------------------------
candual = 1
candualwithoneweapon = 1
;blockbullets = 1
;blockbulletsound = audiobank\switches\ironlever.wav
canholdblock = 1
blockrange = 15
;sparkflash = 4
;sparksize = 100
customanims = 4
;compound blocking animations
;blockstart = 97,101
;blockidle = 102,112
;blockend = 113, 117
;block reaction (branch from and return to block loop)
;bulletblock = 120,124
;bulletblock1 = 125,129
;right-hand only anims for asymetric dual welding
dual_to = 189,194
dual_from = 195,200
dual_select = 205,210
dual_idle = 211,229
dual_move = 231,262
;right punch
dual_start fire = 264,267
dual_end fire = 268,273
;right overhand punch
dual_start fire 2 = 275,278
dual_end fire 2 = 279,284
;right uppercut
dual_start fire 3 = 286,289
dual_end fire 3 = 290,295
dual_block = 296,218
;compound blocking
dual_blockstart = 296,301
dual_blockidle = 302,312
dual_blockend = 313, 318
;block reaction (branch from and return to block loop)
dual_bulletblock = 319,324
dual_bulletblock1 = 325,330
dual_putaway = 331,336
;special animation
;rawk
canim1 = 340,420
;xissorz
canim2 = 425,505
;papeh
canim3 = 510,590
;idle interrupt
canim 4 = 137,188
gravitygun =5000
gravitystrength =5000