Been working on some new game play mechanics. So not only can you select the team but you can select one of three classes with in each team. Each with different playing styles and strengths and weaknesses.
Tactical- The all around class. Good a pretty much anything. Medium range weapon, Overall pretty accurate. But still have to be some what stealthy and probably want to try to pick off enemies at a little bit of a distance.
Assault- The "Call Of Duty" class. The person who doesn't care about their KDR and just likes to run around firing. Close Range Weapon, Low accuracy and very fast.
Sniper/Recon- Speaks for itself. Take enemies out from a distance. Slow moving and firing its probably not a good idea to get into a fire fight. But who knows you might get a lucky one hit kill.
Gonna start modeling out the guns and finishing that up.
Here's a list of the guns I hope to get done for the game.

These were just designed using a program called Pimp My Gun. Its awesome for coming up with cool gun ideas.
And Here's a pic of the ARK-R that i've sort of tweaked since my last post.
Also I'm going to start working on a menu interface and ui. Hopefully in the next week or so ,once I finish up the level(got to add some good sniper spots and details), I should be set on recording a little gameplay video of what I've got so far.
xcal1ber
PS Any Killzone fans here?