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FPSC Classic Models and Media / characters all black??

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TIMON
14
Years of Service
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Joined: 28th Aug 2011
Location: France
Posted: 28th Jun 2012 12:57 Edited at: 28th Jun 2012 15:33
Hi

I have a problem, I downloaded some free characters from TGC store (mutant, knight, mummy) when I test my map they appear totally black as if they are untextured however in the editor window they are textured. The effect used by default is bumpbone.fx. I tried to delete it but it did not help, so what is the cause of this?
Iam using v120 beta.

thanks
KasseyusAncient
23
Years of Service
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Joined: 14th Mar 2003
Location: United Kingdom
Posted: 28th Jun 2012 15:38
Are you using Dynamic Lighting in your scene or just default ambience?

New PC Specifications : Intel Core i3 2.93Ghz. Windows Vista Ultimate. 4GB DDR3 RAM. ATI Radeon HD 2600 XT.

TGC Store Tag : Kasseyus (need to make a graphical sig one day)
TIMON
14
Years of Service
User Offline
Joined: 28th Aug 2011
Location: France
Posted: 28th Jun 2012 15:50
Just one static light source, the ambient level is set to 0
KasseyusAncient
23
Years of Service
User Offline
Joined: 14th Mar 2003
Location: United Kingdom
Posted: 28th Jun 2012 16:39 Edited at: 28th Jun 2012 16:40
If you go into the FPE file and change the line

effect = effectbank\bumpbone\bumpbone.fx

to

;effect = effectbank\bumpbone\bumpbone.fx

Then delete the .BIN file and run again, it should function correctly.

I encountered the same issue with V119 and this resolved it. Apparently the shader wants something that the texture file does not provide.

New PC Specifications : Intel Core i3 2.93Ghz. Windows Vista Ultimate. 4GB DDR3 RAM. ATI Radeon HD 2600 XT.

TGC Store Tag : Kasseyus (need to make a graphical sig one day)
TIMON
14
Years of Service
User Offline
Joined: 28th Aug 2011
Location: France
Posted: 28th Jun 2012 19:03
Thanks it works now but the character now has no shader effects there is no other way to fix it, maybe someone knows!!

thanks

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