Well I took mrniceguy's advice about having a small footprint for your games and I have made a program that
runs one game after another that is packed in Smartpackerpro.
I build each level as it it made. Then use smartpackerpro to make it a standalone exe game file then put them all into my program where each level runs one after the other.
I just tested it with a 21 level game, where each of the 21 levels is a separate smartpackerpro file and each level is around 123-139MB in size.
It was fast, as each level was it's own game. but the user sees it all as one large game.
I kinda got the idea from Section 812, Ched80, s4real, Black Fox, and The Zombie Killer.
still need to capture the win from each level as they can only play level one then two and so on. Right now you can just open each level save the game or lose and start the next level with out actually winning the previous level. My skill set is not the best so it's trial and error. :Lots of errors
Life is a short trip to another world