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Dark Physics & Dark A.I. & Dark Dynamix / Dark Dynamix: Timing Problems

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DigitalFury
14
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Joined: 30th Jul 2010
Location: United States
Posted: 4th Jul 2012 01:30 Edited at: 4th Jul 2012 20:27
If you look at the screenshot on the next post you'll get an idea of what is going on.

Basically when this is used:


The particles explode all over the place when this is set:


Thanks so much in advance,

DigitalFury

Zombie Video Game!
DigitalFury
14
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Joined: 30th Jul 2010
Location: United States
Posted: 4th Jul 2012 01:31 Edited at: 4th Jul 2012 01:31
Here is the screenshot:


DigitalFury

Zombie Video Game!

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Matty H
16
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Joined: 7th Oct 2008
Location: England
Posted: 4th Jul 2012 17:45
Try:

DYN SET TIMING (1.0 / 60.0) / 4.0, 8, 0

See if that helps, simulating 1.0 / 60.0 for a single sub-step is pretty large and will lead to a less stable simulation. Small sub-steps are pretty important for accuracy, more so for joints and fluids I would think.

DigitalFury
14
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Joined: 30th Jul 2010
Location: United States
Posted: 4th Jul 2012 20:28
@Matty H - That seemed to have fixed it. Thanks. I'll have to play around with the timing so it remains stable when I want a faster simulation.

DigitalFury

Zombie Video Game!

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