Hi all,
Ok, maybe I'm dim (don't answer that) but I'm really struggling with the physics related commands with regard to the correct values to use for the various functions like SetPhysicsGravity, Set SpritePhysicsImpulse etc. etc. etc.
I just can't seem to get realistic movement, either my gravity is to high or low so things stick to the floor or float, or the impulse I have to give something has a lot of 0's in the number! I can't get my head round the basis that all these functions rely on. Are they affect by the world/screen size I'm working on?
A simple explanation would be wonderful for an old man like me or, better, some guide values I could use to setup a world...
Right, the nurse is calling me - must dash..
"Happiness is contrary to the human condition" --White (to Black)