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FPSC Classic Product Chat / Can't stand still on a dynamic entity when jumping on!

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Creative Donuts!
16
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Joined: 22nd Dec 2009
Location:
Posted: 8th Jul 2012 03:28 Edited at: 8th Jul 2012 13:08
http://youtu.be/P4JCqTYDX80

I attached a video to explain it vividly, as what I say may be unclear.

As you can see it, I jumped on an entity, which is set to 'dynamic,' and I slid across the entity.

Plus, you can see me sliding on a lift (when I get on it by jumping).

So, the point is -- I want to stand still on any dynamic entities.

Please help me!

Yesterday -> Today -> Tomorrow -> Tommmmorrow?
Section 812
18
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Joined: 24th Feb 2008
Location:
Posted: 8th Jul 2012 05:27
I see what u mean, are you using v1.20


The way it's meant to taste.
Creative Donuts!
16
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Joined: 22nd Dec 2009
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Posted: 8th Jul 2012 13:06
Quote: "I see what u mean, are you using v1.20"


No, I use v1.19

Should I downgrade to solve the problem?

Yesterday -> Today -> Tomorrow -> Tommmmorrow?
Poloflece
16
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Joined: 14th May 2010
Location: Australia
Posted: 9th Jul 2012 08:09
I downgraded and the problem was fixed, it also seems to happen on static entities as well.


Poloflece

maho76
15
Years of Service
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Joined: 31st May 2011
Location: universe-hub, playing the flute
Posted: 9th Jul 2012 10:09
its a collision problem if player is more than i square away from the pivot-point of the object. SC knows and i think it will be updated with the new v120-beta and v120 in final.

Creative Donuts!
16
Years of Service
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Joined: 22nd Dec 2009
Location:
Posted: 9th Jul 2012 11:48
Thank you everyone. Downgrading solved the problem.

I hope it to be fixed soon.

Yesterday -> Today -> Tomorrow -> Tommmmorrow?

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