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Dark GDK .NET / Mouse.Pick

Author
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DrkTemplar
10
Years of Service
User Offline
Joined: 18th Aug 2011
Location:
Posted: 16th Jul 2012 20:51
When I add a second camera, I can no longer use Mouse.Pick to get the object under my mouse.

The help text says...

"use the SetCurrent for the screen being rendered by that camera view"

However there is no SetCurrent method for the Camera. When I lookup SetCurrent in the help I only see it for Basic2D objects.

DarkGDK.Basic2D.ScreenBitmap.SetCurrent();

Am I suppose to create a ScreenBitmap object, and somehow associate it with my Default Camera?


Thanks
madmunkey
10
Years of Service
User Offline
Joined: 9th May 2012
Location: United Kingdom
Posted: 19th Jul 2012 12:20
I believe you have to set the second camera as the current camera for the mouse.pick to work.

i.e. something like Camera2.SetCurrent

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