Compiled my first own player for 1076 and still got alot of weird errors.
I use alot of set scissor and get image in my app.
Spent the early morning by trying to find the problem with writing alot of various functions.
Then i found this pretty simple fix?
This is at the top of my app and it now always works right
rem Landscape App
SetOrientationAllowed( 0, 0, 1, 1 )
setsyncrate(0,0)
REM // original snes mostly used 256x224
#Constant ScrWidth 320
#Constant ScrHeight 240
SetVirtualResolution( ScrWidth, ScrHeight )
REM // The sync command here fixes draw errors if the device is in wrong orientation while starting the app.
REM // the set scissor command and get image neads this!
sync()
There is simply something in the sync command that corrects something?
Android 2.3 Gingerbread , ZTE Skate , 480x800 , 4.3 inches , 800 mhz cpu , 512 mb ram
Android 4.0 Sandwich , Dmtech 3g 9738B , 1024x768 , 9.7 inches , cortex A8 1.2 cpu , 1 gb ram.