Thanks all.
@Wolf
Quote: "Are you for hire considering rigging stuff? "
Hire no.. But i will help you out with it. But I have to finish this other project first(he probably thinks I forgot about him its been a month now.). Someone on these forums asked for help re-texture the NPCs in model pack 23(think its that one the roman one.).
Quote: "I doubt that was the problem. What shaders did you try?"
Any shader that used bone weights didnt work but the ones that didnt require weighted bone worked fine.
@Quik
Quote: "slight plastic look, do you have a specular map on that..? and the skin texture, in the render, looks very flat (as in not much detail to it)"
Yes it does have a spec map on it, but the Subsurface shader part of it blurs that out a lot. and same with the skin it actually has 5 layer of detail and freckles.(don't know much about rendering set ups yet.)
@Ortu
Quote: "I would also say that the boots seem fairly low detail compared to the rest and it gives them an unfinished feel"
Your right there not done I got tired of texture him(started over 5 times trying to get it right.) But after I'm done with the animations ill go back to them and finish them.
Here just a screen shot no post rendering. Hope you can see it better.