I recently found myself in need of some functions that I believe are part of the dark shader library (namely
getObjectEffect,
releaseEffectPointer and
setEffectConstantVectorElement).
It seems darkshader.dll is included when I run the "rebuild dgdkengine.dll" tool, but I can't seem to find any header / wrapper source files to go with it. I think DarkShader is a pretty big product that should probably have been included so I wonder if I have just missed it / maybe it's named something weird?
It doesn't seem to be created when running the "rebuild headers" tool either.
I know I can just wrap the thing myself, but since there are no proper help files for it I'd rather save myself the bother if it's already solved, so just throwing it out there
"Why do programmers get Halloween and Christmas mixed up?" Because Oct(31) = Dec(25)