Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / Entities and segment question

Author
Message
Dragon slayer
19
Years of Service
User Offline
Joined: 3rd Nov 2006
Location: Bourbonnais Illinois
Posted: 27th Jul 2012 00:53
Please don't flame me for this question, I have seen it asked before and tried a couple of searches and got nothing! Maybe I am not using the right words to search

When you add segments or entities to a level and then you take them out of the level, how do you remove them from the list on the left so that is not full of stuff you are not using.
BlackFox
FPSC Master
18
Years of Service
User Offline
Joined: 5th May 2008
Location: Knight to Queens Bishop 3
Posted: 27th Jul 2012 01:06
Quote: "When you add segments or entities to a level and then you take them out of the level, how do you remove them from the list on the left so that is not full of stuff you are not using. "


Usually when you add something and it appears on the list in the left and you decide to not use it, it will remain there in the list. Once you run a test and exit the test, the editor refreshes that list. Anything you did have that is not being used is removed from the list.


Twitter: @NFoxMedia
Dragon slayer
19
Years of Service
User Offline
Joined: 3rd Nov 2006
Location: Bourbonnais Illinois
Posted: 27th Jul 2012 01:12
OK thanks I will try it!
BlackFox
FPSC Master
18
Years of Service
User Offline
Joined: 5th May 2008
Location: Knight to Queens Bishop 3
Posted: 27th Jul 2012 01:34
There are also few occasions where you may notice the thumbnail of the item does not match the name in the list (segments/entities). For example, the radio room lower may show a ground segment, or a barrel may show an image other than a barrel. All that needs to be done to fix is to save the level, close FPSC, then reopen FPSC and load the level again.


Twitter: @NFoxMedia
Dragon slayer
19
Years of Service
User Offline
Joined: 3rd Nov 2006
Location: Bourbonnais Illinois
Posted: 28th Jul 2012 01:59
Ok thanks!

Login to post a reply

Server time is: 2026-07-03 15:31:16
Your offset time is: 2026-07-03 15:31:16