Hi, I am doing a animated sprite (the opening of a door) in a backgroud. The backgroud has the same zone of the animated sprite but it's static.
When I put the animated sprite on the background, this sprite is correctly drawn in PC, but in Android, you can see a little black border.
My code is:
setvirtualresolution (640,376)
setorientationallowed (0,0,1,0)
scene=createsprite(loadimage("resource/Scene.png"))
door=createsprite(loadimage("resource/OpenDoor0000.png"))
setspriteposition(door,197,55)
for i=1 to 48
addspriteanimationframe(door,loadimage("resource/OpenDoor00"+str(i/10)+str(MOD(i,10))+".png"))
next i
playsprite(door,25,0)
do
Sync()
loop
If I use setspritealpha, the border is removed but the animation is not played.
Where is the mistake?
Thanks