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DarkBASIC Professional Discussion / The new upgrade to Dark basic Professional

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basjak
16
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Joined: 16th Apr 2010
Location: feel like signing up for mars
Posted: 2nd Aug 2012 09:23
TGC is thinking to make an update to DBpro called: DarkBasic elite

DarkBasic elite will make support to windows 8 with latest direct x and will cost $99.

The upgrade will take a place if TGC received enough support from the DBpro community.

click on the link to submit your support.

https://docs.google.com/spreadsheet/viewform?formkey=dC1RY3duOFJEc0xOR1Yzd29xd0pfZXc6MQ

The news are announced in the latest news letter:

http://www.thegamecreators.com/pages/newsletters/newsletter_issue_114.html#9

mr Handy
18
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Joined: 7th Sep 2007
Location: out of TGC
Posted: 2nd Aug 2012 10:15
Been there, done that! Must buy.

MrValentine
AGK Backer
15
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Joined: 5th Dec 2010
Playing: FFVII
Posted: 2nd Aug 2012 10:52
Done and dusted... I was going to click this in the original thread but this erm I suppose serves a purpose...

basjak
16
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Joined: 16th Apr 2010
Location: feel like signing up for mars
Posted: 2nd Aug 2012 11:10
For me, windows is more important than any other platform and still the most used world wide.

MrValentine
AGK Backer
15
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Joined: 5th Dec 2010
Playing: FFVII
Posted: 2nd Aug 2012 12:19
Quote: "For me, windows is more important than any other platform and still the most used world wide."


+1

That is why I have decided to direct myself towards C#/.NET development in the coming year... [once my web studies are out of the way for HTML5 and PHP and MySQL and then some...]

Sergey K
22
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Joined: 4th Jan 2004
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Posted: 2nd Aug 2012 12:49
cool if it will have a support of the fast DX library (DX 11+) i may reconsider making games using dbp again.

Advanced Updater for your games!
Olby
22
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Joined: 21st Aug 2003
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Posted: 2nd Aug 2012 12:57
Quote: "For me, windows is more important than any other platform and still the most used world wide."


Just wanted to chime in my opinion regards recent "multi-platform" trend. Honestly I start steaming when I hear people suggesting DB Pro/Elite should support multiple platforms. I understand it's desirable but the truth is I have dozens of friends who are avid MAC users and they never ever play games on OSX. So why bother supporting 1-2% of Linux users and 7-8% of Mac users when majority of them will cop an Xbox or PlayStation for their gaming needs. So to say majority of "real" gaming is still done on Windows platform. Now I don't talk about that glittery casual gaming crap, go get AppGameKit and code away with that if it's your aim.


Intel Core2Duo 2.2GHZ, 2GB, GeForce 8600M GT 1280MB, Windows Vista Ultimate SP2, PureBasic 4.61 + DarkGDK 2.0
MrValentine
AGK Backer
15
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Playing: FFVII
Posted: 2nd Aug 2012 13:39 Edited at: 2nd Aug 2012 13:41
Quote: "Just wanted to chime in my opinion regards recent "multi-platform" trend. Honestly I start steaming when I hear people suggesting DB Pro/Elite should support multiple platforms. I understand it's desirable but the truth is I have dozens of friends who are avid MAC users and they never ever play games on OSX. So why bother supporting 1-2% of Linux users and 7-8% of Mac users when majority of them will cop an Xbox or PlayStation for their gaming needs. So to say majority of "real" gaming is still done on Windows platform. Now I don't talk about that glittery casual gaming crap, go get AppGameKit and code away with that if it's your aim. "


Olby for FORUM ORACLE!!!

I love you for saying this man!!! I am so glad there is another on here sharing the exact same view as me!!!

There is considerable pointless painstaking time needed to support multi platforms... and Linux is no simple feat... there are a huge variant number of them and having to set it up to just test out is pointless waste of time when you could be dealing with your marketing strategy... and frankly iPhone is doing funny recently and Android is just so fragmented now, you release a single game and immediately you could alienate over half the market just because they do not support your OS requirements... YES there are millions of them out there, YES they all have the same NAME on the OS, NO they do not all have the same EDITION of the OS.

I am happy to resume Windows Programming whilst ignoring other not so serious OSs...

Until they can come out of the less than 8% zone of market share I do not consider them 'serious enough' to develop for... and fair enough arguing half of that 90+% share is business, that still leave the remainder under 8% and Windows at over 40%... come one drop it... if you want to multi develop then use AGK/AGK 3D, leave DBPro the hell alone... i want my dedicated Windows Tool!

'sigh'

Who wants cake?

EDIT

Typo... when will that function for the forum be made >.< maybe I should make it and submit it for consideration ^^

wilindron
13
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Joined: 2nd Aug 2012
Location: carmona /spain
Posted: 2nd Aug 2012 16:46
would be great an upgrade or a new engine compatible with new versions of Windows and DirectX. It would also be great compatibly with the current plugins (which are purchased), to keep the monetary investment.

I buy it.
basjak
16
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Joined: 16th Apr 2010
Location: feel like signing up for mars
Posted: 2nd Aug 2012 19:17
I want cake with cappuccino.

Windows has been consistent throughout the years. Other operating systems are like fashion, comes and go.

About linux, poor guys, they were kicked out from major manufacturers such as Nokia and intel. Now they're back again seeking individuals.

MrValentine
AGK Backer
15
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Joined: 5th Dec 2010
Playing: FFVII
Posted: 2nd Aug 2012 19:30 Edited at: 2nd Aug 2012 19:31
Quote: "I want cake with cappuccino."


Done!

Now get up here some time!

Quote: "Windows has been consistent throughout the years. Other operating systems are like fashion, comes and go.

Where Windows is approaching an official 8, Mac has had so many releases... and they are on 10 now in fewer years... says something..."


I have nothing against Mac, aside from being extensively restricted...

EDIT

Woops forgot the quoting...

TheComet
18
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Joined: 18th Oct 2007
Location: I`m under ur bridge eating ur goatz.
Posted: 2nd Aug 2012 21:45
Would it support the new features of DX11 as well (such as tessellation)?

TheComet


Dar13
18
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Joined: 12th May 2008
Location: Microsoft VisualStudio 2010 Professional
Posted: 2nd Aug 2012 21:47
I would assume so, as there isn't much use of upgrading to DX11 without supporting those features.

Booma
17
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Joined: 29th Mar 2009
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Posted: 3rd Aug 2012 08:01
I think TGC should сonclude the agreement with Evolved about licensing his Advanced Lighting system and integrate this system in DBPro. I don't think that DBPro will be useful to me without Evolved's shaders
mr Handy
18
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Joined: 7th Sep 2007
Location: out of TGC
Posted: 3rd Aug 2012 09:51
Quote: "I think TGC should сonclude the agreement with Evolved about licensing his Advanced Lighting system and integrate this system in DBPro. I don't think that DBPro will be useful to me without Evolved's shaders "


Err... what? His shaders are open-source and free, what else do you want?!

TheComet
18
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Joined: 18th Oct 2007
Location: I`m under ur bridge eating ur goatz.
Posted: 3rd Aug 2012 11:19
Evolved is working on a new, more improved version of his advanced lighting system. I think he's talking about that.

TheComet


Humanoid
22
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Joined: 20th Sep 2003
Location: Finland
Posted: 3rd Aug 2012 11:49 Edited at: 3rd Aug 2012 11:49
Just waiting for, you must first be published. you would be deemed worthwhile purchase, if no longer of any use, when purchased for almost all kinds of plug-ins already ide'd make someone a good plugin update system that you could download them more easily and keep up to date.

Booma
17
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Posted: 3rd Aug 2012 12:52 Edited at: 3rd Aug 2012 12:53
@mrHandy
You read my message completely? In it I wrote about advanced lighting system instead of separate shader's . Yes adv.lighting system open source too, but I am not sure that the system will work without changes in DB Elite

@TheComet
Yes you are right! I will be glad to see new adv.light system in DB Pro and DB Elite
Dar13
18
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Joined: 12th May 2008
Location: Microsoft VisualStudio 2010 Professional
Posted: 3rd Aug 2012 13:49
Quote: "You read my message completely? In it I wrote about advanced lighting system instead of separate shader's . Yes adv.lighting system open source too, but I am not sure that the system will work without changes in DB Elite"

Unless Evolved is doing some funky stuff in his shaders and the shader commands in DB Elite are completely messed up(which is a really bad thing since DX11 is a shaders-only rendering pipeline) Advanced Lighting(new or old) will work just fine with DB Elite. The system is just Evolved's wrapper code for handling the different shaders, it's not a special plugin or anything like that.

basjak
16
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Joined: 16th Apr 2010
Location: feel like signing up for mars
Posted: 3rd Aug 2012 14:32
I'm ready for everything new.

just wish to add some adds commands similar to AGK.

Scene Commander
Support Manager
18
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Joined: 3rd May 2008
Location:
Posted: 3rd Aug 2012 14:58
I've ticked that I'd support this, but forgot to comment.

I'd obviously buy the new language, but as someone who's purchased almost all of the expansions, I'd want to see some legacy support for these as a large amount of DBP power for the serious developer comes from the packs IMO and for those users who have invested in these it would be a bit of a kick in the teeth to see them become obsolete.
basjak
16
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Joined: 16th Apr 2010
Location: feel like signing up for mars
Posted: 3rd Aug 2012 15:32
I don't think it will make previous things absoleted. we may see better commands that for sure may make some previous commands unnecessary.

the problem is, if we don't see DBpro elite then all time spent to learn DBpro will be a sad past.

The Weeping Corpse
14
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Joined: 19th Sep 2011
Location: United Kingdom
Posted: 5th Aug 2012 00:49
Here, take my cash now.

PLEASE make this happen.

Sph!nx
17
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Joined: 3rd Dec 2008
Location: The Netherlands
Posted: 11th Aug 2012 16:42
Quote: "Been there, done that! Must buy."

Couldn't have said it better!

Regards Sph!nx
www.mental-image.net
basjak
16
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Location: feel like signing up for mars
Posted: 11th Aug 2012 19:36
I think I will use the next update with c++. Not with the basic compiler.

Mirks
13
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Joined: 12th Aug 2012
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Posted: 12th Aug 2012 18:09
Will it support 64 bit?

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