ok so still having problems i need help please i did everything the manual said to do did the filters and added all the files as it said to do here is the errors with inidarkgdk etc
1>------ Build started: Project: DarkFate, Configuration: Debug Win32 ------
1>Compiling...
1>main.cpp
1>Linking...
1>main.obj : error LNK2019: unresolved external symbol "void __cdecl dbCloseScreen(void)" (?dbCloseScreen@@YAXXZ) referenced in function _WinMain@16
1>main.obj : error LNK2019: unresolved external symbol "unsigned int __cdecl windowEvent(void)" (?windowEvent@@YAIXZ) referenced in function _WinMain@16
1>main.obj : error LNK2019: unresolved external symbol "void __cdecl dbSync(int,int)" (?dbSync@@YAXHH@Z) referenced in function _WinMain@16
1>main.obj : error LNK2019: unresolved external symbol "int __cdecl dbOpenScreen(struct HWND__ *,int,int,int,int,int,int)" (?dbOpenScreen@@YAHPAUHWND__@@HHHHHH@Z) referenced in function _WinMain@16
1>main.obj : error LNK2019: unresolved external symbol "struct HWND__ * __cdecl openWindow(int,int,int,int,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,int,bool)" (?openWindow@@YAPAUHWND__@@HHHHV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@H_N@Z) referenced in function _WinMain@16
1>main.obj : error LNK2019: unresolved external symbol "bool __cdecl initDarkGDK(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >)" (?initDarkGDK@@YA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0@Z) referenced in function _WinMain@16
1>C:\Users\greendixy\Documents\Visual Studio 2008\Projects\DarkFate\Debug\DarkFate.exe : fatal error LNK1120: 6 unresolved externals
1>Build log was saved at "file://c:\Users\greendixy\Documents\Visual Studio 2008\Projects\DarkFate\DarkFate\Debug\BuildLog.htm"
1>DarkFate - 7 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
Here is it with the .cpp files added.
1>------ Build started: Project: DarkFate, Configuration: Debug Win32 ------
1>Compiling...
1>initDarkGDK.cpp
1>c:\users\greendixy\documents\visual studio 2008\projects\darkfate\darkfate\include\darkgdk\initdarkgdk.cpp(1) : fatal error C1083: Cannot open include file: 'initDarkGDK.h': No such file or directory
1>simpleWindow.cpp
1>c:\users\greendixy\documents\visual studio 2008\projects\darkfate\darkfate\include\darkgdk\simplewindow.cpp(1) : fatal error C1083: Cannot open include file: 'simpleWindow.h': No such file or directory
1>Generating Code...
1>Build log was saved at "file://c:\Users\greendixy\Documents\Visual Studio 2008\Projects\DarkFate\DarkFate\Debug\BuildLog.htm"
1>DarkFate - 2 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
======================================
My software never has bugs. It just develops random features.