And my app just took down my Android tablet
Well, I'm not too concerned about Android sales anyway. Why? I've sold $1.00 worth of software since February for Android, which is dwarfed by my still quite small take from iTunes.
So I might just do an executive decision and not develop for Android anymore. As the last couple of days have shown, it's tough to port from Windows to iPhone, and I am not going to try to fight just as hard getting it to work on Android when the sales numbers just aren't there.
If I end up making a couple thousand on iPhone and start getting requests for Android, then perhaps I'll try. But I'm not even there yet for iOS sales.
EDIT: Well that's interesting. Instead of taking down my tablet (which I thought it did), it only takes about 5x longer to load than the iOS version of my app.
So, it runs. Just extremely slowly when loading maps. But still crashes during the credits and when trying to download from the Internet.
I'm so confused right now.
EDIT2: Turning off my tablet and turning it back on caused all of the problems to go away. It runs like a charm, minus some missing image error during gameplay. I am REALLY REALLY confused
Hi there. My name is Dug. I have just met you, and I love you.