Quote: "If you can do it, I'll love to put the code on my web site as a bit of an advert for you."
Thanks, but this isn't the kind of programming I want to be doing. On the other hand, if
you were to do it, I'd sure be glad to give you a credit.
Quote: "I have code for stripping texture names out of a ASCII formatted DX model but it's not very fast. It's not too hard to do in other formats too, again though, it isn't quick."
Speed is the name of the game. (Not literally.) Extracting filenames and then extracting files and then loading the files... that's a dead slow approach.
Hmmmm... the idea really, was to keep media files compact and secure. I suppose, even though extracting the RAR to the drive opens up the chance of media theft--that's not so much a concern as files being modified within the program itself. I dunno-- maybe these are actually fairly trivial issues.
I can keep download file size down with an installer that compresses everything. And the few images I wouldn't want tampered with (like company idents) can be embedded into the exe.
And I suppose PAK files are still a reasonable option as well, as long as they operate as I've described, loading textures with the model. I'm sure it must, seeing as it's an integrated part of DBpro.
Can you guys recommend a good PAK file archiver utility?
CPU: Pentium 4 3GHz, w/ Hyperthreading, 1GB DDR RAM
OS: Win XP Home, SP1, DirectX 9.1b
GPU: NVidia GeForce FX 5800, 128MB