I found the problem

look inside Screen_Menue.agc
Function Screen_Menue()
titelScroll#=titelScroll#+(0.04*GFT#)
if titelScroll#<0.0 then titelScroll#=titelScroll#+1.0
if titelScroll#>1.0 then titelScroll#=titelScroll#-1.0
SetSpriteUVOffset(MenueBack,-titelScroll#,-titelScroll#)
RunDemoFx()
if GetVirtualButtonreleased( 1 )>0
//setrawmouseposition(50,0)
if MusicFlag=0
i=LoadImage ( "gfx/buttons/musicoff.png" )
SetImageMinFilter( i, 0 )
SetImageMagFilter( i, 0 )
SetVirtualButtonImageUp( 1, i )
SetVirtualButtonImagedown( 1, i )
PauseMusic()
MusicFlag=1
Settings_File( "save" , "settings.jp" )
else
i=LoadImage ( "gfx/buttons/musicon.png" )
SetImageMinFilter( i, 0 )
SetImageMagFilter( i, 0 )
SetVirtualButtonImageUp( 1, i )
SetVirtualButtonImagedown( 1, i )
ResumeMusic()
MusicFlag=0
Settings_File( "save" , "settings.jp" )
endif
endif
if GetVirtualButtonreleased( 2 )>0
//setrawmouseposition(50,0)
if SoundFlag=0
i=LoadImage ( "gfx/buttons/soundoff.png" )
SetImageMinFilter( i, 0 )
SetImageMagFilter( i, 0 )
SetVirtualButtonImageUp( 2, i )
SetVirtualButtonImagedown( 2, i )
SetSoundSystemVolume( 0 )
SoundFlag=1
Settings_File( "save" , "settings.jp" )
else
i=LoadImage ( "gfx/buttons/soundon.png" )
SetImageMinFilter( i, 0 )
SetImageMagFilter( i, 0 )
SetVirtualButtonImageUp( 2, i )
SetVirtualButtonImagedown( 2, i )
SetSoundSystemVolume( 100 )
SoundFlag=0
Settings_File( "save" , "settings.jp" )
endif
endif
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
if GetPointerReleased() and getrawmousey()>10
go=1
if getrawmousey()>80
if getrawmousex()<getscreenboundsleft()+20 then go=0
if getrawmousex()>getscreenboundsright()-20 then go=0
endif
if go=1 then inc Game_State
endif
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
Endfunction
should be this!
if GetPointerReleased() and getpointery()>10
go=1
if getpointery()>80
if Getpointerx()<getscreenboundsleft()+20 then go=0
if Getpointerx()>getscreenboundsright()-20 then go=0
endif
if go=1 then inc Game_State
endif
These where fast changes for the intel compo and thats why i seam to have used raw mouse commands that dont work on mobiles
i will try to release an update soon.
If you guys find anymore errors like this please let me know as iam working an an really heavy project that takes allot of my time

Its easier for me to update the files if you report them to me
Android 2.3 , ZTE Skate , 480x800 , 800 mhz , Samsung Galaxy Y , 240x320 , 832 mhz , Sony ericson arc 480x854 , 1 ghz
Android 4.0 , Dmtech 3g 9738B , 1024x768 , 9.7 inches , 1.2 ghz