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FPS Creator X10 / FPSC X10 Problem - Can't see trees and fences, please help!!!

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Gamerboca
12
Years of Service
User Offline
Joined: 10th Aug 2012
Location:
Posted: 10th Aug 2012 12:27
Hi. I am neew to FPSC but I understand and know to work in it. My current problem is that when I put tree from Model Pack 55 I can see only half of it in Level Preview, Test Level and even when I build game problem persist.
If you need my specs they are : Intel E2200 Dual-Core 2.2 GHz
Ati Radeon 4670
3 GB RAM
Please help me as fast as you can!!!

Second place is not an option!!!!
science boy
16
Years of Service
User Offline
Joined: 3rd Oct 2008
Location:
Posted: 18th Aug 2012 14:27
hey there i can help
goto computer
goto program files, tgc , x10 files
click on entity bank
find your tree file
open the fpe file

should look similar to this

desc = your tree
;ai
aiinit = appear2.fpi
aimain = default.fpi
aidestroy = disappear1.fpi

;spawn
spawnmax = 0
spawndelay = 0
spawnqty = 0

;orientation

model = your tree.x
offx = 0
offy = 0
offz = 0
rotx = 0
roty = 0
rotz = 0
defaultstatic = 1
materialindex = 4
collisionmode = 1

;visualinfo

textured = your tree.dds
effect =
castshadow = 0

just copy this and it should set you up ( copy to fpe file or just make a new one using this as a template, i hit this snag a while ago. also make sure in the file your texture should be dds format not jpeg or tga but dds. you can get free program to do this, ie paint.net or gimp, both free and both can change the format

hope this helps

an unquenchable thirst for knowledge of game creation!!!

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