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FPSC Classic Models and Media / Question about making a armature for FPS Creator.

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seth zer0
19
Years of Service
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Joined: 22nd Apr 2006
Location: Fort Walton Beach, FL
Posted: 18th Aug 2012 10:24 Edited at: 18th Aug 2012 10:31
Hi all I need some guidance on this subject(don't want to make all those animations then have to start over.) Is there anything I need to know about the setup(I know I need a bone on the left hand named fire spot.) exp. The naming of the bone(keep see Bip then the name of that bone.), what is the limit on bone count(Ive read somewhere it was something like 60.)etc.

Ive been looking for the last hour and cant find the information I need. Read the manual and the official guide(well just the parts on animating.). done a search on google and look here with the search word bone.

Thanks in advance.

maho76
14
Years of Service
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Joined: 31st May 2011
Location: universe-hub, playing the flute
Posted: 18th Aug 2012 10:42
i dont think 60 is the limit, heared of complex weapons (errantAI as far as i remember) using far beyond 90.

there is a working human boning system for blender>fpsc anywhere around here (i think posted by starmind). you need a basic bone called ROOT on 0,0,0 and for using weapons a FIRESPOT. so far its working for unarmed characters. i get an error / crash when using nonhuman bone-structure with weapons, but i changed animation-numbers and frames and alter a vweap, maybe the error is there, maybe its an error in the characters x-file or fpe or i missed naming/bone-order anywhere, i dont know but wish someone experienced is answering your question in detail.

good luck^^

seth zer0
19
Years of Service
User Offline
Joined: 22nd Apr 2006
Location: Fort Walton Beach, FL
Posted: 20th Aug 2012 07:24 Edited at: 20th Aug 2012 07:28
Thanks for the info about naming the bones. But I did finally found where that post was and bond1 stated that. So unless fps creator had an update that change that I think that might be the limit. If not that would be the best news I heard all week.

http://forum.thegamecreators.com/?m=forum_view&t=178949&b=24&msg=2134159#m2134159

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