Hi, I have used my map in the advanced lighting material example and it works.
But I've used this code in my own project and if I apply a material to my map, the map is not rendered to screen (invisible).
I've used the debug function to see if pasted images (normals, post filters images) show my map and it does it.
I use "sync mask 2^0" and sync at my end main loop, I've all the textures for the .mat file and the right paths.
So, do you know what can be the problem ?
Thanks a lot.
PS : I can't post my code, there are more of 3000 code lines.
Eternal suffering ...
I'm french