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Work in Progress / [DarkDGK] Silence

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Gunslinger
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Joined: 29th May 2007
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Posted: 29th Aug 2012 09:08


Hello,
after my last game for a small contest
Pirates of the damned
http://forum.thegamecreators.com/?m=forum_view&t=194710&b=8
(Created in 2 weeks)
a new contest has been started. (24.08.12)

Now the game settings we have to use are Space, Horror and / or Exploration.
So, here it is, my new game. A Space Horror First Person Adventure.
Started with the developing at 26.09. - so 3 days ago.
I really liked the System Shock games, so i'm a little bit inspired by them

I've got time until 16.09.12.
Oh, and if you want to watch me developing, take a look at my stream:
http://potjam.unrated-games.com (CLiX)

Some screenshots of the first 3 days:



(click)








MrValentine
AGK Backer
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Playing: FFVII
Posted: 29th Aug 2012 22:51
nice!

that water reflection needs abit more work I think... makes me feel awkward...

but looks good, would like to see some in game stuff... Like movement...

Gunslinger
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Posted: 30th Aug 2012 03:41 Edited at: 30th Aug 2012 03:42
Yes, that water is not finished yet

A short video:
http://youtu.be/jQGqhWTLiZ4?hd=1
Worked on the item functions (item pickup) and inventory today.

Some bug with the item "marker" / name, but i'll fix that.

Note: That map / textures / models are just placeholders. I'll code all that stuff first before i'll begin with all that graphic stuff.
MrValentine
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Playing: FFVII
Posted: 30th Aug 2012 04:05 Edited at: 30th Aug 2012 04:09


thats better...

EDIT

That flashlight looks familiar ^^

Gunslinger
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Posted: 30th Aug 2012 05:13 Edited at: 30th Aug 2012 05:14

Fixed the bugs (text + marker) if you select the items.
Flashlight shader from EVOLVED (Water too, changed a little bit)

Using his MapScape too, that entity system is awesome
MrValentine
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Playing: FFVII
Posted: 30th Aug 2012 05:23
Looks like you got my message

You will get used to making a WIP soon enough

Dar13
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Location: Microsoft VisualStudio 2010 Professional
Posted: 30th Aug 2012 13:38
Quote: "Using his MapScape too, that entity system is awesome"

It really is. I especially like the entity export that he put in there. The only thing I would want is that the properties would be in a side panel rather than in a separate dialog window.

Game looks like it's coming along, keep it up!

Gunslinger
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Posted: 31st Aug 2012 00:27 Edited at: 31st Aug 2012 00:28
TheComet
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Location: I`m under ur bridge eating ur goatz.
Posted: 31st Aug 2012 11:58
...MineCraft?

Ich wusste gar nicht dass du Deutsch sprechen kannst.

TheComet

"if you don't understand recursion than you probably don't understand recursion." ~Jerico2day
Gunslinger
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Posted: 31st Aug 2012 12:16
Placeholder

ist ja auch ein englisches Forum
Gunslinger
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Posted: 1st Sep 2012 01:47
Added some animations for the iron rob & flashlight, and started working on this sweetheart.
Not rigged / animated atm.

MrValentine
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Playing: FFVII
Posted: 1st Sep 2012 12:03
a very clasic styling nice!

Gunslinger
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Posted: 2nd Sep 2012 14:27
Okay, status after the first week:
http://youtu.be/rK0THi6_aZw?hd=1 (How the Hell is that youtube thing working? )

i hope to get the code stuff, basic models & animations, sounds done this week, so i can make the maps & polishing in the last week.

Should work... i hope
MrValentine
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Playing: FFVII
Posted: 2nd Sep 2012 16:47 Edited at: 6th Sep 2012 12:04
First of all on your video page you click share... copy that link http://youtu.be/rK0THi6_aZw extract everything after the last / so rK0THi6_aZw and then encase it with [youtube ] rK0THi6_aZw [/youtube] minus those spaces to get



please read the dang email that comes to your inbox instead of just whizzing back here... as the exact code is in there... you will not see it without spaces here... [I checked past emails and yes indeed you do see it...]

hope that helped

EDIT

Would be really cool if you made them glow or rotate glow upon mouse over...

Gunslinger
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Posted: 6th Sep 2012 11:26 Edited at: 7th Sep 2012 06:51
Email? Don't know what emails you mean.

MrValentine
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Playing: FFVII
Posted: 6th Sep 2012 12:07
Hahahah lol

Haha they are so cute lmao...

What was that green box? Highlight attempt?

I like the sliding door thing...

And cool flashing light this is coming along !!!

Kezzla
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Location: Where beer does flow and men chunder
Posted: 6th Sep 2012 14:15
hahaha, death by humping!

looking cool mate.

Dar13
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Location: Microsoft VisualStudio 2010 Professional
Posted: 7th Sep 2012 05:16
Gunslinger, you can't curse on this forum. I suggest you remove that image quick, before a mod sees it.

Gunslinger
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Posted: 8th Sep 2012 18:58
i have ported EVOLVEDs material importer to DarkDGK, so i can use the NM Shader on different Limbs.

(doesn't look so good, have to work on real maps )
Gunslinger
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Posted: 9th Sep 2012 12:28
Okay so, it's the last week.
This is my last update until the deadline's gone.

It becomes a ... game... slowly D:

Hell_666
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Location: France
Posted: 9th Sep 2012 18:55
Looks really nice

Eternal suffering ...

I'm french
TheComet
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Location: I`m under ur bridge eating ur goatz.
Posted: 9th Sep 2012 19:00
That's actually pretty scary!

TheComet

"Why geeks like computers: unzip, strip, touch, finger, grep, mount, fsck, more, yes, fsck, fsck, fsck, umount, sleep." - Unknown
Mr Bigglesworth
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Posted: 19th Sep 2012 01:56
Quote: "i have ported EVOLVEDs material importer to DarkDGK, so i can use the NM Shader on different Limbs."


Could you release that

I have been trying to port it but with no success

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