Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / The future of FPScreator

Author
Message
mnemonic
19
Years of Service
User Offline
Joined: 14th Jan 2007
Location: Sweden
Posted: 5th Sep 2012 21:38
Just thought I'd ask,,,

Since Lee plans to make DBpro support the latest DX SDK. I Wonder if maybe he also plan on recompiling FPSC with it so that even the FPSC engine supports DX11? Anyone know anything about this?

www.memblockgames.com
Red Eye
17
Years of Service
User Offline
Joined: 15th Oct 2008
Location:
Posted: 6th Sep 2012 00:07
Could you link me to the post where he said that?

If this is true, thats great news. As long as DarkGDK gets updated along with it, so it will allow LightStormEngine to be compiled under latest DX.

Cheers,

Dar13
18
Years of Service
User Offline
Joined: 12th May 2008
Location: Microsoft VisualStudio 2010 Professional
Posted: 6th Sep 2012 00:55
Quote: "Could you link me to the post where he said that?"

It's the DBElite thread. It'll be an entirely new product, I doubt FPSC would work without quite a bit of porting work.

And anyways, it's not the SDK that he's updating, it's the DX version. If TGC ends up doing DBElite, then it'll use DX11.

Login to post a reply

Server time is: 2026-07-03 23:48:23
Your offset time is: 2026-07-03 23:48:23