Thanks for the support. The problem stil persist.
@MrValentine, thank you but the texture cannot be seen in any side, normals are not inverted as far as I can see, and culling is enabled.
@New World Order, yeah grey color of an untextured object, it gets lighting though.
'Texture object' textures all limbs except these 2 ones (I didn't say it before, but there are two of them acting wrong, out of 27.)
I've also tried:
Texture Limb
Set Limb Normals
Set Object Normals
with no luck.
I've done an isolated test and this is definitively an issue with the mesh. The fact is that these 2 problematic limbs were imported from a different 3ds file, although that shouldn't make any difference...
Stuck