Hi I just purchased dark dynamix and so far its fantastic and has been relatively easy to implement. I'm however quite new to physics so I'm having a few problems setting things up.
I've created my own character controller using fallout's example and have setup a control method which uses linear velocity to move the character. I'm currently having issues with the controller "squeezing" other objects when the controller runs into them, for example a dynamic crate goes flying around when you squeeze it between yourself and the wall.
I know its not a problem with dark dynamix, If I understand it correctly its because the linear force is not slowed when colliding with an object thus forcing it away violently because its got no other place to go. I just can't figure out how to implement it.
Any help would be appreciated
Thank you