Today Ive spent almost 10 hours using the Freedom-Engine upgrading to a gold account. Overall im impressed, Ive tried to do HTML5 development a number of times but have gave up due to my hatred of javascript so using AppGameKit Basic makes it a more pleasant experience.
I spent today porting over a AppGameKit game that I made for Android and Playbook. Its still got a long way to go for it to be fully ported over but you can still play its current form here:
https://freedom-engine.com/play.php?id=897
Use the mouse cursor to aim, left mouse to shoot, and spacebar to jump.
You can tell this is an early beta. There are a lot of bugs in the Basic language with a lot of commands (like virtual buttons) that will crash your game. Also The editor will crash every so often in Chrome usually for no reason, either ill get a shockware plugin has crashed error or the whole page crashes.
I guess the webgl stuff is still to be optimised as the performance/frame rate of my game is not very good (The same code in the AppGameKit runs great on netbooks and android phones).
I don't know if ill be using it over the AppGameKit anytime soon, but that might change when it gets updated, as I like the look and feel of its editor over the one used in the AGK.