I've just ordered db pro.
What will I need to add (order) to begin making high quality fast rendering games? I saw a youtube video on X10 which allows loading many textures at once for the graphics card cycle. Is such a thing available yet and is it in pro?
Are there any add ons made by users aside from image/texture libraries for free or pay?
Is there anything you can tell me about direct x 11 or > and how this db pro can be so efficient if at all possible?
My only game I've ever programmed was a 2d version of Tron using an Adam computer.
My plan is to make this game called "Span" where you sit in a space station above a planet being mined. It's too hot on the surface so you have robots do the work. You send them down on a small rig which they improve using materials they mine to create a larger and larger castle. You must fly to a new spot every hour because the rotation of the planet makes it too hot or cold in areas so you always want the sun on the horizon. You battle the landscape, caverns, dropoffs, but also pirate miners which may come in hoards, so best you join one or become a victim.
Then there is home planet. You can mine there also but little rise= little reward. Your investment is safe here, you are protected by the Sphereal Alliance of Peace, soap for short.
You will be able to control thousands of mining bots at any given time. You purchase them or the parts to make custom bots. You can equip them with rail guns, plasma gun cutters, energy swords, drills, explosives, magnetic tractor beams, upgraded communications, etc.... literally millions of possibilities.
The cloud server you pay for time on is the only limit. This determines how many bots you can run and how long so you get charged for bandwidth use. This doesn't mean you can't have the largest greatest army of bots ever though, you just need to park them in spacedock. Abandoning a bot? you can have it programmed to do anything when comms are lost. Return to station, continue mining, etc.... So let's say you just make one little bot. You program it to seek out other bots and eat them for parts and scrap. You come back a week later to find your bot has either perished or has grown in whatever way you ask it to; make more bots, grow in size etc....
I plan to base this off my artwork in pen and ink from year's past.
The home planet has 4 races living together. 3 live underground mostly along with some sub-species like rodents. For example; "eyeball fungus". They eat bugs with their lashes. They move slow like anemones, but are intelligent enough to be used in bots for whatever reason.
In the world of gaming, no m.o.p. has ever been created to have both adventure, creation, and battle. I plan on making this a reality. Look for "Span" my new game coming soon for pc