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FPSC Classic Product Chat / Sound effects on an entity?

Author
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Killj0y17
13
Years of Service
User Offline
Joined: 15th Sep 2012
Location: In a pineapple, under the sea
Posted: 17th Sep 2012 13:35
how do I make this?
when a player sees an entity, a sound plays. like for example, he sees a zombie, then a scary sound suddenly plays. (to make it shocking/scary )

MAKE LIFE SIMPLE!....... and game making.
maho76
15
Years of Service
User Offline
Joined: 31st May 2011
Location: universe-hub, playing the flute
Posted: 17th Sep 2012 17:36
you have to edit the mainscript of your character with "inview=1"-condition, but you would have to change nearly all the new-condition-states in the script so the sound isnt repeated all the time. not that simple when using an AI-script because of the many states. if just using pace10.fpi or anything like that, not a hard task. when you mail or post original mainscript, it should be not that hard to edit (as long as its not an ai-script).

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