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FPSC Classic Models and Media / Model pack 53 in XNA?

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kooper
13
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Joined: 20th Sep 2012
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Posted: 20th Sep 2012 14:42
I'm looking to buy model pack 53 for use in an XNA game so I have a couple of questions. Does the licence allow me to used the model packs in XNA games? And assuming the answer is yes, will the model packs actually work in XNA?

Thanks for your help
Errant AI
19
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Joined: 24th Aug 2006
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Posted: 21st Sep 2012 02:44
Only .x format is provided.

You are allowed to convert assets to whatever you need and use in any engine where the final product (game) is NOT open source. However, no support is given for other than FPSC and it will not work with other engines "out of the box".

Assets have been successfully converted by developers and utilized by in other engines such as Unity and UDK.
kooper
13
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Joined: 20th Sep 2012
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Posted: 21st Sep 2012 03:47
OK, excellent.
Thank you very much, you have been very helpful.

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