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DarkBASIC Professional Discussion / Water Quesion and transparent quesion.

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Great Knight
23
Years of Service
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Joined: 25th Feb 2003
Location:
Posted: 12th Nov 2003 00:04
Hey I am wondering how would i make moveing water.
I tryed to have the texture move on it but it goes way too quick.
If i made a animated gif, then texture the matrix with the gif will it be animated on it.

And anthoer question is, is there a way to make a different transparent color besides black. Or should i try useing a transparent Gif.

thank you

AMD Atherlon 2400+ XP, 380 DDr memeory, ATI Radeon 9000 64 DDR, Windos XP home edition.
-----------------------And a Katana.
Rob K
Retired Moderator
23
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Joined: 10th Sep 2002
Location: Surrey, United Kingdom
Posted: 12th Nov 2003 01:09
Quote: "I tryed to have the texture move on it but it goes way too quick."


If you are using SCROLL TEXTURE you need to use a very small value, eg 0.001


BLUE GUI Plugin: http://blue.robert-knight.net / BLUE IDE [href]http://blueide.sf.net/ - Replacement editor for DBPro[/href]
Great Knight
23
Years of Service
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Joined: 25th Feb 2003
Location:
Posted: 12th Nov 2003 01:45
i did shift matrix because i was useing a matrix as the pond because i was trying not to use a huge object box as the pond. Is there a way to make textures scroll on the matrix to make it look like moveing water. If not thats ok I will switch to a box water.

Thanks.


AMD Atherlon 2400+ XP, 380 DDr memeory, ATI Radeon 9000 64 DDR, Windos XP home edition.
-----------------------And a Katana.
qwe
22
Years of Service
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Joined: 3rd Sep 2003
Location: place
Posted: 12th Nov 2003 04:48 Edited at: 12th Nov 2003 04:53
i have three big boxes
set their lighting and fog and stuff to 0
ghost 2 of them
texture them with water
have them each have the water scrolling different directions
looks nice

p.s. some code


p.p.s
i texture them in the loop. when it turns night, i texture it with dark water. once it turns morning or evening, i texture it with medium dark water. once it turns afternoon, with light water.

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