I'm currently trying to reinvent myself...attempting new things in FPSC and I came to play around with stacking, breaking and throwing objects again...which I totally blacked out after the first attempts to work with this 3 or 4 years ago.
Actually, I noticed that these are quite decent now! Bonds shadereffects make them look nice and blend in and they respond in a statisfying way to their environments when thrown. Has this been improved? If so...in what version and what ways?
EDIT: Nevermind, guys! Its still rather unreliable.
-Wolf
"This thread has been locked for the following reason: Too much EPIC" - Thraxas