Yo! Figured I'd enter this month's competition since I haven't in a while, so yeah.
Not much to say about this model really, just a generic big sci-fi/space/whatever soldier type guy. Really let my imagination flow on this one.
Currently working on the high poly model, got the base body sculpt done a while ago and am now working on the armour pieces. Things like the lack of pants, or the fact that it looks like he's wearing a speedo are currently being worked on. As with most of my models I'm going to retopologize, UV map and texture it all to be game ready. So quite a ways to go still, will update as I see fit.
Base body sculpt:

Current progress on the armour:
Hello, I am Seb.