Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

iOS and MacOS / Not all declarations are declared with overload

Author
Message
mrpmorris
10
Years of Service
User Offline
Joined: 28th Sep 2012
Location:
Posted: 29th Sep 2012 23:50
Just purchased AppGameKit and wanted to get started on iOS. I've unzipped AGKPas and opened it up in Lazarus. I am getting an error message (see subject and screenshot)

Is there a getting started guide for Lazarus? If not, would someone mind letting me know the steps?

Also, where would I enter my product key?

Thanks

Attachments

Login to view attachments
Neslib
10
Years of Service
User Offline
Joined: 8th May 2012
Location: San Diego, CA, USA
Posted: 30th Sep 2012 19:27
The documentation with Getting Started guides is included in the zip. You can also read it online here:

http://bilsen.com/agkpas/documentation/contents.html

As per Apple's requirements, you need Xcode too for iOS development, but you can do most of your testing and debugging in Lazarus on Windows or OS X.
mrpmorris
10
Years of Service
User Offline
Joined: 28th Sep 2012
Location:
Posted: 30th Sep 2012 22:28
It was the demos that were failing to compile due to an error in the agk pas file.
mrpmorris
10
Years of Service
User Offline
Joined: 28th Sep 2012
Location:
Posted: 1st Oct 2012 15:58
Judging by the pattern of the other method names I had to rename the method. It seems this code was released without checking to see if it even compiled.

Login to post a reply

Server time is: 2022-10-04 14:50:52
Your offset time is: 2022-10-04 14:50:52