If you haven't yet completed the survey for FPSC 2 please do so and make sure you select realtime dynamic shadows as VERY IMPORTANT.
This is the only original feature in FPSC which has never received an update and always got treated as a non supported feature despite being in the original engine.
So why care about this single feature when there are so many other important things?
For any of the earlier adopters of FPSC X10 you will have been as disappointed as I was to see this fully developed feature in the tech demo not working in the retail engine. This is because TGC could not implement dynamic shadows in a reliable or stable way.
See from 1:04 in this video
http://www.youtube.com/watch?v=YQ3VhbyPLbo
See from 2:04 in this video
http://www.youtube.com/watch?v=5BqbBPJmKws
Now FPSC X10 was around since 2007 (5 years ago) and we still haven't seen any progress. We also saw a couple of very promising mod efforts from Dark Goblin which never saw the light of day because of stability and performance issues.
In short dynamic shadows has never been possible either by TGC or the community and is therefore something which they need to work extra hard on to develop in FPSC.
There is no viable FPS game developed in 2012 which does not have dynamic shadows and I would not be inclined to develop or play one that does not have this feature.
Thanks and please vote VERY IMPORTANT to dynamic shadows in FPSC 2.