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DarkBASIC Professional Discussion / d3d won't work in fullscreen?

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Phaelax
DBPro Master
23
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Joined: 16th Apr 2003
Location: Metropia
Posted: 3rd Oct 2012 08:59
Running windows 7-64 and when I try to initialize d3d, the program crashes.

Make a new project and set screen type to fullscreen. Using this code will crash, at least for me it does.



"You're not going crazy. You're going sane in a crazy world!" ~Tick
MrValentine
AGK Backer
15
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Joined: 5th Dec 2010
Playing: FFVII
Posted: 3rd Oct 2012 12:33
Which plugin is that code for... I forgot the name but is it for A2D or?

Sasuke
20
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Joined: 2nd Dec 2005
Location: Milton Keynes UK
Posted: 3rd Oct 2012 13:06
This is Cloggy's D3D plugin. Erm... this works fine for me. I swear baxslash had this problem awhile ago and his workaround was using fulldesktop (windowed, slower) instead of fullscreen exclusive.
MrValentine
AGK Backer
15
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Joined: 5th Dec 2010
Playing: FFVII
Posted: 3rd Oct 2012 15:29
Thanks Sasuke, I may have a look at it soon... I have heard about it before...

And yeah I was going to mention the Full Desktop > FullScreen thing but then got busy copying the code over lol

Phaelax
DBPro Master
23
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Joined: 16th Apr 2003
Location: Metropia
Posted: 3rd Oct 2012 19:09
I think I've done that workaround before on my laptop, also running windows 7. I guess I may have to do that. Fortunately, performance isn't a huge factor in what I'm working on.

"You're not going crazy. You're going sane in a crazy world!" ~Tick
Mage
Valued Member
19
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Joined: 3rd Feb 2007
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Posted: 8th Oct 2012 07:14
Just set my game to full screen exclusive for the first time in years...

Oh the gamma screen fading suddenly works. Forgot that feature existed, since it doesn't work in full-screen windowed mode.

There was no noticeable frame rate increase. I also notice that the nVidia SLI indicator did not appear under any setting what so ever at all. Decided to test SLI for the first time too. Aparently it's not DBP compatible.

MrValentine
AGK Backer
15
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Joined: 5th Dec 2010
Playing: FFVII
Posted: 8th Oct 2012 07:19 Edited at: 8th Oct 2012 07:20
SLI works for dedicated games...

Although there is a way to create a custom profile or something in the control panel... which enables some Interleaving... [But I heard it is slow(er)...]

Mage
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Joined: 3rd Feb 2007
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Posted: 8th Oct 2012 07:26
Quote: "SLI works for dedicated games...

Although there is a way to create a custom profile or something in the control panel... which enables some Interleaving... [But I heard it is slow(er)..."


Yeah Ive been doing that for a while. Even enabled 8xAA while I was there.

MrValentine
AGK Backer
15
Years of Service
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Joined: 5th Dec 2010
Playing: FFVII
Posted: 8th Oct 2012 12:55
I have enabled 32xAA once and weirdly enough my frame rate shot up like crazy... Aside from the screens LED boxes everything was so darn amooth... I miss having an SLI rig but they are still not fully utilised...

But I still have plans for a quad gpu rendering rig...

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