firstly sorry if I am mistaken and it is not an atlas image I am after
To set the scene, I have 2 images, a backdrop and a platform.
I want to have it so on touch a round sprite is created on top of the platform showing the backdrop behind it.
Can I call an atlas image with just the x,y coordinates? As the circle will always be the same size I could calculate which part of the image to show, then just offset it with the world coordinates?
To make matters worse I may want parallax scrolling as well, meaning all the sprites would need to change, this sounds very resource heavy.
Would it be possible to 'punch' a hole through the top sprite in another way?
I'm considering LOTS of sprites 1x1 pixel then delete sprite upon collision? I could then atlas up my board sprite to 1x1 pixel and concentrate on moving the backdrop for parallax?
Any and all help would be greatly appreciated
Thanks!
I seek perfection but wear my scars with pride