Quote: "Can you give examples of the paths and/or file names that are not working?"
"Data/Textures/Sprites/Start/3_yeti/"
"Data" in "Resources" Xcode.
Quote: "How do you select Russian or English in your app?"
no select: game only on Russian. When Project Name in Xcode on English - work, when project name on Russian - not work.
At about the same everywhere:
agk::LoadMusic ( 1, "Data/Musics/track_01.wav" );
agk::LoadImage ( "Data/Textures/Fonts/font_2.png" );
bool CStoryLine::Create ()
{
Splash = new CSprite();
Splash->Create ( "Data/Textures/Sprites/splash_1_#5_10_144_141.png", 0.0f, 0.0f );
Splash->SetDepth ( 100 );
Splash->SetAnimation ( sAnimation( 144, 141, 10 ) );
Splash->SetFrame ( 1 );
Splash->StopPlay ();
SpriteBlack = new CSprite();
if ( SpriteBlack != NULL )
{
SpriteBlack->Create( "Data/Textures/Locations/Logos/black.png", 0.0f, 0.0f );
SpriteBlack->SetDepth ( 1 );
SpriteBlack->SetFixedPosition ( true );
SpriteBlack->SetSize ( 1024.0f, 768.0f );
}
m_iSound = agk::LoadSound ( "Data/Sounds/predmet.wav" );
return true;
}
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