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iOS and MacOS / Bugs in AGK with non-english path...

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Commandor
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Joined: 25th Jan 2011
Location: Kiev, Ukraine
Posted: 8th Oct 2012 22:01
Bugs in AppGameKit with non-english path to media files:

1) only on PC:
path to sounds on Russian lang - work, BUT path to musics on Russian lang - NOT work.

2) only on iOS:
if create project name on Russian lang - AppGameKit not found all media files in resources!!!

How to solve this BIG problem?

Life is our game, playing we live!
Ancient Lady
Valued Member
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Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 8th Oct 2012 22:10 Edited at: 8th Oct 2012 22:11
Are you running directly on your iOS device or are you using a Player?

Assuming running directly on the device, are you sure that you are using exactly the same path and file names? This specifically applies to the letter case: Big.wav and big.wav are two different files everywhere but on Windows.

Also any spaces in the paths or file names may be a problem as well.

A sample of the code you are using that doesn't work would help.

EDIT: And, assuming running from Xcode, did you add all of the paths and files to the Resources folder in your project?

Cheers,
Ancient Lady
AGK Community Tester
Commandor
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Location: Kiev, Ukraine
Posted: 8th Oct 2012 22:17
Quote: "Are you running directly on your iOS device or are you using a Player?"

directly on my iPads 2 with 5.1 and 6.0


Quote: "Also any spaces in the paths or file names may be a problem as well."

non space in filenames


Quote: "And, assuming running from Xcode, did you add all of the paths and files to the Resources folder in your project?"

yes, I add all of the paths and files to the Resource folder in my project

english path - work, only russian name game - no work...

Life is our game, playing we live!
Ancient Lady
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Location: Anchorage, Alaska, USA
Posted: 8th Oct 2012 22:30
Can you give examples of the paths and/or file names that are not working?

How do you select Russian or English in your app? Can you show us the code?

Cheers,
Ancient Lady
AGK Community Tester
Commandor
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Joined: 25th Jan 2011
Location: Kiev, Ukraine
Posted: 8th Oct 2012 22:40
Quote: "Can you give examples of the paths and/or file names that are not working?"

"Data/Textures/Sprites/Start/3_yeti/"
"Data" in "Resources" Xcode.


Quote: "How do you select Russian or English in your app?"

no select: game only on Russian. When Project Name in Xcode on English - work, when project name on Russian - not work.


At about the same everywhere:


Life is our game, playing we live!
Ancient Lady
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Posted: 8th Oct 2012 22:51
Quote: ""Data" in "Resources" Xcode."

And you can drill down in the Xcode project (not a file manager) under Resources/Data and see all of the directories and files listed?

Quote: "When Project Name in Xcode on English - work, when project name on Russian - not work."

So only the name of the Xcode project file is changed from English to Russian, not any of the actual files used in the app?

Cheers,
Ancient Lady
AGK Community Tester
Commandor
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Location: Kiev, Ukraine
Posted: 8th Oct 2012 22:58
Quote: "And you can drill down in the Xcode project (not a file manager) under Resources/Data and see all of the directories and files listed?"

yes



Quote: "So only the name of the Xcode project file is changed from English to Russian, not any of the actual files used in the app?"

yes, only name in Xcode

Life is our game, playing we live!
Ancient Lady
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Posted: 8th Oct 2012 23:07
What is the name you are setting your xcode project to?

Cheers,
Ancient Lady
AGK Community Tester
Commandor
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Location: Kiev, Ukraine
Posted: 8th Oct 2012 23:21
TARGETS:

Product Name:

On English:
Release: Mathematics

On Russian:
Release: Математика

Life is our game, playing we live!
Ancient Lady
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Posted: 8th Oct 2012 23:37
This is not an issue for AGK. It is an Xcode/Apple issue.

Maybe someone with the Apple iOS Developer program can help you with this?

Cheers,
Ancient Lady
AGK Community Tester
Commandor
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Joined: 25th Jan 2011
Location: Kiev, Ukraine
Posted: 8th Oct 2012 23:48
Write them

Life is our game, playing we live!
Ancient Lady
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Location: Anchorage, Alaska, USA
Posted: 9th Oct 2012 00:11
Good luck!

If you get this resolved, it might be useful to others doing non-english games.

Happy Programming!

Cheers,
Ancient Lady
AGK Community Tester

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