Hello everyone, I was wondering if there is a way to correct this texturing issue I have when ever I import a .OBJ from tree magic. Since tree magic outputs two images (one for leaves and one for trunk) is there a way to load both images for the textures, or do I have to make my own texture? I guess this could be a function in agk that fixes this and loads the textures on it own... I believe dbpro did that when ever I used magic tree, but that was .x not .OBJ. Thank you for your help in advance
sov the game creator!