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AppGameKit Classic Chat / Windows Phone 8

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Leda Entertainment
12
Years of Service
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Joined: 18th Oct 2012
Location:
Posted: 18th Oct 2012 17:39
Hi,

Having read various pages and forum posts, it's obvious that the Windows Phone 7 version of the AppGameKit never materialised - I'm guessing that the lack of native development support played a role in this.

So - given that Windows Phone 8 is days away from launch and supports native development, will there be an updated AppGameKit for WP8, and if so, any rough estimates as to when it will be available? Currently we are working exclusively on the WP7, but want to expand to other platforms, and the ability to keep a single code base would be a great advantage.

Thanks!
Ben

http://www.ledaentertainment.com
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Doz
16
Years of Service
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Joined: 16th Apr 2008
Location:
Posted: 18th Oct 2012 19:27
I wouldn't say it is impossible, but if I recall correctly AppGameKit uses OpenGL, WP8 has DirectX, that might be a challenge.

"The trouble with quotes on the Internet is that you can never know if they are genuine." -Abraham Lincoln
Ancient Lady
Valued Member
20
Years of Service
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Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 18th Oct 2012 20:46
I'd say that AGK's experience with the Ultimate Coding Challenge will probably come in handy for this. They have a start on OpenGL to DirectX wrappers with what was done for that project.

Cheers,
Ancient Lady
AGK Community Tester
Cliff Mellangard 3DEGS
Developer
18
Years of Service
User Offline
Joined: 20th Feb 2006
Location: Sweden
Posted: 18th Oct 2012 21:50
our lady is right

Lee wrote that they are working on an workaround to that microsoft dont support open gl on there surface and phones.

I where against supporting them before !

But i belive its a large market on theses devices as alot of devs are not to happy to join the bandwagon with microsoft.(mostly because they dont support open gl)

Wich means the app buyers and users could be more eager to try apps from small unknown devs.

Like the early days on apple app store.

Android 2.3 , ZTE Skate , 480x800 , 800 mhz , Samsung Galaxy Y , 240x320 , 832 mhz , Sony ericson arc 480x854 , 1 ghz
Android 4.0 , Dmtech 3g 9738B , 1024x768 , 9.7 inches , 1.2 ghz

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