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AppGameKit Classic Chat / 108beta partially clear sprite bug

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Lavaflyer
11
Years of Service
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Joined: 2nd Jul 2012
Location: Wisconsin, U.S.
Posted: 21st Oct 2012 20:12 Edited at: 21st Oct 2012 22:24
Wierd white lines are appearing around my objects that arent square and have partially clear backgrounds in 108beta. They look worse when the sprite is moving.

EDIT: This seems to be a windows specific bug and only for 108 not 107 or 1076, it really makes some of my sprites look horrid
Paul Johnston
TGC Developer
21
Years of Service
User Offline
Joined: 16th Nov 2002
Location: United Kingdom
Posted: 22nd Oct 2012 15:35
Can you email me an image and small example that demonstrates this problem and I'll take a look.
Lavaflyer
11
Years of Service
User Offline
Joined: 2nd Jul 2012
Location: Wisconsin, U.S.
Posted: 23rd Oct 2012 04:17
Just sent you the "details" email.
Lavaflyer
11
Years of Service
User Offline
Joined: 2nd Jul 2012
Location: Wisconsin, U.S.
Posted: 25th Oct 2012 21:02
In case others check this thread, here is Paul's answer:

Thanks for sending the example, I can replicate the problem and it is cause by the image wrap mode being set to repeat. I changed it from clamp to repeat in 1075 and have had a few people mention problems like this so I'll be switching it back for the next version. You can use SetDefaultWrapU and SetDefaultWrapV to 0 before loading any images to turn it off until the next version.

Regards,
Paul


I tried calling SetDefaultWrapU and SetDefaultWrapV to 0 per Paul's suggestion and that is fixing my issue.

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