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DarkBASIC Professional Discussion / My dude's texture disappears when i add bones!!!

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deX
22
Years of Service
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Joined: 12th Nov 2003
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Posted: 13th Nov 2003 05:38
Hi all... im kinda a noob to dbpro, but iv been making an animated skier dude in 3dsmax4, exporting with panda 4.6, and loading it into dbpro. he works fine unanimated (if i turn bones off on the panda exporter) but as soon as i turn the bones on... he moves properly but its like my UVW unwrapping has all gone! iv tried texturing him in dbpro using load image and texture object, but he still looks the same! (dark grey all over) i have tried everything i can think of and if someone knows what im doing wrong pleeaase tell me.
im starting to get frustrated...

thanks!


-deX
deX
22
Years of Service
User Offline
Joined: 12th Nov 2003
Location:
Posted: 13th Nov 2003 08:52
ok nevermind i figured it out, just had to collapse my model in max... so it was just a mesh with a skin modifier... i had my UVW's as a modifier aswell, which now in hindsight is bound to cause problems


-deX

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