Hi all,
I haven't checked the Game Creators stuff since a good 10 years. Hearing about AppGameKit, I thought the concept is pretty neat and on a whim, I bought it and ordered the book with it.
Still, before I spend too much time with it, I would need a few more info regarding AGK.
- I see there's an OS X installer. Does that mean I can use AppGameKit IDE on Mac instead of Windows? Anybody uses it successfully that way?
- I plan on developing using Tier 1 (I'm a C# guy with nearly no clue about C++). Are iOS specific things like Game Center possible to implement?
- Anybody has submitted successfully a game made with AppGameKit 1082 to the Apple App Store? Am I better off with AppGameKit 1076 until 108 is not beta anymore?
- I seem to remember that in my DBPro days, a frustration I had was that I needed to have all my code within one source file. Does AppGameKit support some kind of "include" of external source code files?
Thanks for your answers and your time! Looking forward to be playing with AGK.
There are only 10 kinds of programmers - those who understand binary, and those who don't.