Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

AppGameKit Classic Chat / Hide Mouse Pointer - with AGK V108 ?

Author
Message
AgentSam
12
Years of Service
User Offline
Joined: 14th Mar 2012
Location: Virtual Space
Posted: 31st Oct 2012 15:51
I am desparately in need of the HideMousePointer() function
on the Windows platform.

I have a project nearing release deadline, which was created
in AppGameKit Tier 1.

Is there any chance we could get a stable 107 build (eg. 1077)
WITH this new command?

While I would love to bypass this problem by completing this
project in Tier 2, where I could use platform specific Win32
routines to hide the mouse pointer - I simply wouldn't be able
to complete the conversion before my deadline. And I'd hate
to release the game on Windows with the default cursor visible!

Does the V108 Beta include a HideMousePointer function?
Maybe I could build the project with the 108 Beta... if it
isn't completely broken otherwise, compared to Build 1076.

Cheerio,
AgentSam
kamac
13
Years of Service
User Offline
Joined: 30th Nov 2010
Location: Poland

Login to post a reply

Server time is: 2024-04-27 17:51:21
Your offset time is: 2024-04-27 17:51:21