Hi All,
I have been using ShapeUp to produce physicsSprites.
http://forum.thegamecreators.com/?m=forum_view&t=194938&b=48
Great tool ! Making the sprites, no problem....then loading the sprite I have a compiler crash error. There are not that many parameters, but I may be missing an obvious thing.
function loadPhysicsSprite(width#, height#, xpos#, ypos#, imageName$, phyType, imagenum)
so I load the sprite as:
Loadimage (3, "beach.png)"
LoadPhysicsSprite(498, 76, 230, 150, "beach.png", 1, 3)
with "3" being the image id and I want a Physics behaviour of "1".
This leads to a " Process terminated with status -1073741819".
The actual function is copied as-is after the loop.
Any idea?
Cheers!