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AppGameKit Classic Chat / Will the 3d commands supoprt these?

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Message
Kobaltic
12
Years of Service
User Offline
Joined: 24th Jan 2012
Location: PA, USA
Posted: 2nd Nov 2012 19:38
Just wondering if there are plans to support bump, normal, AO, emissive, glow, specular, parallax, steep parallax and all the other fun 3d texture features?
Van B
Moderator
22
Years of Service
User Offline
Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 2nd Nov 2012 19:41
Should be able to do a lot with shaders, assuming you can do a lot with GLSL 1.2... not sure what sort of things it supports yet, we need some shader guru's like Green Gandalf and Evolved to get stuck in

I got a fever, and the only prescription, is more memes.
Gibbon28
12
Years of Service
User Offline
Joined: 22nd Oct 2012
Location: Derbyshire, UK
Posted: 2nd Nov 2012 21:31
Instead of a new thread I thought I would jump this one as its relevant bu will full screen shaders also be introduced? Thanks Andy.

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