Hi, I'm making a game called Rising Arms, a modern war fps. I'm thinking of making it with FPSC Reloaded when it's out, but for now, I'm gonna post my ideas, models, draw-outs, that kind of stuff.
Here is the story:
The year is 2095. Earth is low on resources. Countries everywhere, instead of helping each other, formed trade barriers with each other to protect what they had, triggering the fall of OPEC and other organizations. A new organization was born, called the World Peacekeepers, or WPK. The coalition was ran by Russia and it's small neighbors. Russian president, Dmitri Alexandrov, ran a campaign against democracy, turning Russia into a nationalist dictatorship. Suddenly, WPK troops occupied eastern Europe. Caught by surprise, allied European military decided to try to give the WPK some land, and not attack them. The WPK denied the treaty and soon attacked areas in the Middle East. French, US, and UK troops, backed-up by Middle East countries, decided to fight back together. Allied troops were dispatched to Europe and Asia to escort artillery across towns and control borders. The WPK, hungry for war, did not slow down, and the 2 armies collided.
First of all, there is 2 modes, campaign and multiplayer. The multiplayer will be like most PC games, lobbies you join and create. There are different game modes. When entering a match, you select your weapon. In addition to the features your given with the multiplayer mode, there will be a DLC program where you can upload your own media, and download others. Weapons, maps, updates, and more will be divided for simple and quick downloading.
Here is some of the stuff I planned so far:
Game modes:
Attack - 1 team attacks another team's base. Simple team battle.
Occupation- 1 team has to occupy a number of checkpoints while another team tries to stop them.
Sabotage - 1 team tries to disable another team's nuclear missle from launching.
Demolition - 1 team must destroy a number of checkpoints while another team tries to stop them.
Survive - Survive as long as you can in a wasteland.
Escort - 1 team escorts artillery threw a map, and another team tries to stop them.
Assassination - 1 team defends a leader another smaller squad tries to assassinate.
Screens and progress:
View my game here /?m=forum_view&t=201279&b=35