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DarkBASIC Professional Discussion / .DBO to .3DS or .X converter?

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sovr
16
Years of Service
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Joined: 2nd Jan 2010
Location: USA
Posted: 4th Nov 2012 06:30
Hello everyone! I was wondering if there was a software out there that converted .dbo to .3ds or .x object files? I want to export a terrain and use it in agk from dark basic pro. I know there are other terrain software, but I want to have to pay for another software. Thank you in advance!

sov the game creator!
mr_d
DBPro Tool Maker
19
Years of Service
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Joined: 26th Mar 2007
Location: Somewhere In Australia
Posted: 4th Nov 2012 07:39 Edited at: 4th Nov 2012 07:40
i know that there was software created specifically that did the opposite (from .3ds and .x to .dbo), but don't think it did the reverse (i.e. what you want); sorry i don't have the link, but you should be able to find it if you search the forum.

i have heard of another 3d software that supposedly works with all these formats natively, so it may be possible to import from one format and export to another using it. it is called Deled and is now FREE.

hope this helps. cheers.

chafari
Valued Member
20
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Joined: 2nd May 2006
Location: Canary Islands
Posted: 4th Nov 2012 15:10
I have seen something like that time ago, but you could only save objects wihtout animation....for a terrain, I suuggest you to make mesh from object, and save as .x but if you want to add texture automaticaly, you could open the x file with notepad and add some lines of code to get it....now I don't remember how but we can open any x file to check the commands that load the texure.


Cheers

I'm not a grumpy grandpa
sovr
16
Years of Service
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Joined: 2nd Jan 2010
Location: USA
Posted: 5th Nov 2012 01:49
how do you save an object in dbpro as a .x file? the save object command only saves .dbo files.

sov the game creator!
Brendy boy
20
Years of Service
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Joined: 17th Jul 2005
Location: Croatia
Posted: 5th Nov 2012 13:16
Quote: "how do you save an object in dbpro as a .x file?"

search the forum, there's several x exporters

Matty H
17
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Joined: 7th Oct 2008
Location: England
Posted: 5th Nov 2012 14:38
Quote: "how do you save an object in dbpro as a .x file? the save object command only saves .dbo files."


There is a save mesh command also I think, this saves in the x format.

chafari
Valued Member
20
Years of Service
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Joined: 2nd May 2006
Location: Canary Islands
Posted: 5th Nov 2012 17:43
Hi there...

Matty H is right... the terrain use to be a single object so we can use the make mesh from object command and then save the mesh as .x


Cheers.

I'm not a grumpy grandpa
sovr
16
Years of Service
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Joined: 2nd Jan 2010
Location: USA
Posted: 5th Nov 2012 17:51
ohh yea I forgot about that command... it has been a while since really used dbpro. The problem is now when ever I try to save the mesh, it reports an error:



and here is the code:


again thanks everyone

sov the game creator!
chafari
Valued Member
20
Years of Service
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Joined: 2nd May 2006
Location: Canary Islands
Posted: 5th Nov 2012 18:30
@sovr

I thought you where using advanced terrain...or even a .dbo file...perhaps that happens when we have a big terrain...try with something smaller to test

I'm not a grumpy grandpa
Matty H
17
Years of Service
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Joined: 7th Oct 2008
Location: England
Posted: 6th Nov 2012 12:29
Not sure terrains are objects and can be saved this way. Blitz Terrain has an option to make a dbo object from a terrain, you could then save this as a mesh, there is a free version

I also have a plugin called Dark Terrain(free), the terrains in my plugin are objects from the start and should work with all commands, including save mesh. But I have not done the DBPro version yet, it wont take long when I get around to it.

The Slayer
Forum Vice President
16
Years of Service
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Joined: 9th Nov 2009
Playing: (Hide and) Seek and Destroy on my guitar!
Posted: 6th Nov 2012 19:01
Best 3D converter program I've ever used, is UU3D (Ultimate Unwrap 3D).
It converts (allmost) any 3D file to (allmost) any format, plus it corrects faults that might be caused by other programs when exporting. Really easy program to UV map as well.

Cheers

Burning Feet Man
18
Years of Service
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Joined: 4th Jan 2008
Location: Sydney, Australia
Posted: 6th Nov 2012 20:40
I've tried a bunch of programs, and so far my favourite one is Wings3d.

http://www.wings3d.com/

It's great for modeling, coloring, texturing and converting formats.

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sovr
16
Years of Service
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Joined: 2nd Jan 2010
Location: USA
Posted: 9th Nov 2012 17:13
I tend to see the wings3d as a good 3D tool! Now is there a dbo plugin to that software? if not would a plugin be available for some software like DAZ or blender? Thank you everyone for your help .

sov the game creator!

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