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Surreal Studio IanG
22
Years of Service
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Joined: 21st Sep 2003
Location: Cyberspace...I think
Posted: 13th Nov 2003 23:31
is there any source code for effects that you could use in a matrix style game ie when time slows down and you get those circles appearing after bullets - you know the kind of thing

Flick that switch...*BANG*...Not that one!
Shady 2005 Simpson
22
Years of Service
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Joined: 26th Aug 2003
Location: Newcastle, England
Posted: 13th Nov 2003 23:51
Well I don't know about slowing the time down, but the circles out of the bullets shouldn't be too hard.

I haven't got time to make something now, but someone else might.

hello moto
Rob K
Retired Moderator
23
Years of Service
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Joined: 10th Sep 2002
Location: Surrey, United Kingdom
Posted: 14th Nov 2003 00:51
I put some slow-motion blue code in the codebase. As for the rings behind the gun, it wouldn't be that hard to code. Just find a suitable ring-shaped object, when the bullet is fired, move the object to where the bullet is, and as it moves, keep the ring in its original place and scale its size up to create a trail.


BLUE GUI Plugin: http://blue.robert-knight.net / BLUE IDE [href]http://blueide.sf.net/ - Replacement editor for DBPro[/href]
kenmo
23
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Joined: 7th Sep 2002
Location:
Posted: 14th Nov 2003 02:12 Edited at: 27th Jun 2012 06:13
Uh huh /0 that will work. A while ago I tried working that system into an FPS I made, but it was too complex because youve got to change object animation speeds, gravity, and all sorts of things... Hard but would work.

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